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Project: Echo Lab

Dive into my journey through Echo Lab my project in the game development industry where I began exploring gameplay programming, explore my role and contributions.

Role: Game Director, Gameplay Programmer              Team Size: 5                        Genre: 3D Tower Defense                                   Duration: 4 weeks  Tools Used: Unity, C#, Github.

3rd August 2025

Game Overview

Set in a ruined high-tech laboratory, Echo Lab is a 3D tower defense game where players must contain a breach of mutated creatures. After a catastrophic experiment, hordes of twisted specimens are trying to escape, aiming to release a massive apex creature that threatens to overrun the world. Strategically place towers, and harness experimental tech to stop the outbreak.
3rd August 2025

AI Enemy

Implemented AI enemy movement using spline paths for smooth and natural navigation. Developed three enemy types: small, average, and large. Each with unique speed and health values to enhance gameplay variety, difficulty balance, and strategic depth.
3rd August 2025

Level Design

Designed engaging levels that balance challenge and pacing, guiding player progression through strategic enemy paths and tower placement opportunities. Focused on layout flow, difficulty scaling, and visual clarity to enhance the tower defense experience.
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