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Project: Pinball Blast

Dive into my journey through Pinball Blast my very first project in the game development industry where I began exploring gameplay programming, explore my role and contributions.

Role: Gameplay Programmer           Team Size: 4           Genre: 2D Isometric Arcade Pinball          Duration: 3 weeks                Tools Used: Unity, C#

3rd June 2025

Game Overview

Get ready to light up the scoreboard in Pinball Blast a colorful, fast-paced arcade game that brings the retro thrill of pinball into a digital world. Smash targets, dodge obstacles, and rack up combos as the ball zips across a vibrant, playfield. Simple to pick up, hard to put down just one more round… or ten!
3rd June 2025

Gameplay Programming

Tuned 2D ball physics to deliver smooth, realistic interactions and enhance player control.
3rd June 2025

Level Design & Player Flow

Designed and implemented level structure and gameplay flow with flippers, obstacles, and reward systems to boost player engagement.
3rd June 2025

Game-Over Flow Implementation

Implemented zapper logic and respawn flow to enable smooth game-over transitions and enhance replayability.
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